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So, Resident Evil VII’s Not a Hero and End of Zoe DLC came out recently. I could be reviewing that… But I also could review a totally different Resident Evil game from over a decade ago… Yeah, let’s do that one instead. So, despite that Resident Evil VII got some new DLC, I want to review another Resident Evil game. One that seems to have a massive divide in the community of the Resident Evil fanbase. Some people like this game while others don’t. And no, it isn’t Resident Evil 5 ou Resident Evil: Revelations. Instead, it’s the first controversial pick, Resident Evil Zero.





Resident Evil Zero is, rather than being a sequel, is actually a prequel to the entirety of the Resident Evil series. Before Raccoon City, before the mansion, there was Resident Evil Zero. The game follows Rebecca Chambers, the character from the first game, as she travels with S.T.A.R.S. members to hunt down a man named Billy Coen, who is responsible for the murders of twenty three people. The best course of action is for the entire team to divisé, split up. Tell me why they divisé, split up when searching a man who is believed to have killed twenty three people. Isn’t that a little dumb? Anyway, they end up finding a train in the middle of the forest, where Rebecca meets Billy, and also a few zombies, leeches, a giant scorpion, and some opera chant Final fantaisie reject on haut, retour au début of a dit train… Yes, I am serious! So, after they meet up, the train starts moving and the two decide to work together to find out what is the cause of these reanimated corpses and try to stop it from worsening. So, it’s not the most creative start for a Resident Evil game, but hey, it works. So, naturally, let me just start par saying- The train opening is terrible!





I’m just gonna say that this opening level of the game, on both a horror standpoint and a gameplay standpoint, sucks! First off, horror standpoint. The first zombie toi run into isn’t even subtly introduced. The first zombie in canon. Is shown to us like this. And it’s lame. It just pops up and looks very generic. And two plus montrer right up. And right there, the game expects toi to deal with them right away. Riveting! From then on, toi are introduced to several other enemies without any warning ou any build up. They just come and stick around. Cerberus pops up, and in this level only! The Leech Man just kind of comes around randomly. A giant scorpion boss peeks in only to be killed and never brought back. Oh, and the game’s main villain, a long haired animé dude who signs opera in the rain who toi don’t learn the name of until the very end, just kind of hangs out in the background while toi try to get to him. All of this, I pointed out, is not scary. It’s not creepy, ou disturbing, ou anything. Sure, in concept, on paper, some of these ideas are good. But in execution, they just fall flat on their face. It looks either silly ou not scary in the slightest. It just comes off as typical zombie game. Not a Resident Evil game. And finally, there is the addition of two main characters that toi have to play as. With this in mind, the game removes any empty feeling and makes toi feel like toi can take on anything, when that is the last thing that a Resident Evil game should make toi feel. toi should feel scared, alone, only able to fend off the creatures par yourself. Isn’t that the whole point of survival horror? Now, on a technical standpoint, this level fails because it expects toi to deal with all of these enemies in a tight space. Resident Evil games not only allow toi to run away from enemies, but encourage toi to, giving toi just enough l’espace to squeeze par them to safety. In the train level, it’s fight ou turn your cul, ass around. And having to run back and forth from one end of the chariot, panier ou another juse to unlock a door is painful. I got so bored of this level that I took breaks every fifteen minutes just so I could handle the rest of it. Yes, this level bored me after a single fifteen minutes. That is not a good sign of a horror game. But, like I said, it’s just the train level that is bad. Thankfully, once the abysmal train level is done, the game, thankfully, gets better.





After toi finish with the train, Rebecca and Billy arrive inside of the Training Facility. Well, they can call it what they want, it just looks like the Spencer Mansion from Resident Evil one to me. But, whatever. Once toi enter this area of the game, it thankfully starts to pick up. The creepy setting such as labs containing failed experiments combined with old gothique architecture makes it feel like it’s going somewhere. Dare I say, it starts to feel like a Resident Evil game at this point. And what’s a Resident Evil game without a few puzzles. The puzzles in Resident Evil Zero are… okay. Some are pretty good, relying on both Rebecca and Billy to déplacer around in seperate locations to try and solve problems, while lire these mysterious riddles. While others are just “Push this block over here to do this thing”. The box puzzle near the end of the game was pretty dull and the chess puzzle was the biggest waste of resources I think I’d ever seen for a puzzle. Why have it? Puzzle game makers, please don’t ever have block pushing puzzles in your game. They are not good and they are the most barebones puzzles that can be put into your game. Oh, and those math problem puzzles shouldn’t be there either. I get that it was needed, but… don’t. Also, why have a math puzzle on a community train? Okay, I need to stop talking about the worst part of this game. It’s just going to upset me more. Let’s talk about the enemies in this game. Aside from zombies, there’s… giant bugs… giant frogs… giant bats… oh, and monkeys. This is the dumbest enemy design I think I’ve seen in a Resident Evil game. Why are there monkeys? Why are they here? They don’t look scary! They look silly! Granted, there is one enemy that is, in fact, scary and threatening. The Leech Man! This is a good enemy. One of my favoris in probably the entire franchise. It’s fast, aggressive, and gets the movement of an enemy down perfectly. It can be lumbering and slow, but can be quick and violent. It gets the scary enemy design down perfectly.





Let’s talk about a new mechanique added to Resident Evil Zero that is unique to this game alone. Being able to pick up and drop items on a whim. This is one of the most useful things to ever be put into a Resident Evil game. No longer needing just a box to keep your things in, toi can set down any of your items to make l’espace in your inventory and pick up something else, and the item toi dropped will always be there for toi when toi need it. And thank god that this game puts your items on the map so that toi can always find out where toi left them. That is exactly what this game needed. But, let’s talk about the other mechanique of having two characters. Again, as a horror game, it doesn’t work. On a gameplay standpoint, it’s… fine. I think. Your character follows toi alright and knows when to attack… most of the time. Granted, I don’t get as upset when my character doesn’t attack enemies, because while it would be nice to have some help, it’s also good to save as much ammo as possible. The difficulty in this game is strange. On a low difficulty, you’ll have so much ammo, you’ll end up running out of room in your inventory. But on just a higher difficulty, you’ll be scagenving the entire building, just trying to find at least five bullets, same goes for herbs. But no matter the difficulty, it seems toi will never run out of Ink Ribbons, the only way to save. I eventually just a dit fuck it and just started using Ink Ribbons every time I ran into something like a Hunter in an area ou a Leech Man instead of using them sparingly because I had so much. Back to the characters, Rebecca and Billy are pretty decent characters. They work off each other alright and I don’t find myself hating either one. I do want to know why Rebecca is capable of fighting off zombies, Hunters, Cerberus, giant bugs, monkeys, and even a giant Leech monster but is too scared to even hold a gun in the first Resident Evil game. And Billy… What the hell happened to him? No, seriously. What happened to him after Zero? He was only in this one game and then after the events were over, he left, never to return again. Why? So, screw it, Billy died in the Raccoon City outbreak, because it’s the only reason I can think of as to why he never came back in another Resident Evil game… Umbrella Chronicles doesn’t count.





With the combination of decant gameplay and bad horror, I’d say that Resident Evil is a pretty good game. It’s not a scary game, at least not to me, and it certainly isn’t going to be anyone’s favori Resident Evil game, ou at least, it isn’t going to be in my haut, retour au début five favorites, but as a game, it manages to be somewhat fun. It has some good ideas that work, some that don’t, and others that probably should have stayed on paper. But, it can get some enjoyment and just has the right amount of cheese for any Resident Evil fan to enjoy. Seriously, that opera chant twink is hilarious. Take care.


Now, I already talked about the dungeons in Zelda that I l’amour so much… Sadly though, not all dungeons are fun. Now, all these dungeons are either tedious, boring, ou were just plain awful. Now, remember, these are the dungeons I hate. If there is a dungeon that toi didn’t want to see on here, then I either like it, ou it didn’t make the cut. Now, with that said, lets start the list

 Savage Labyrinth
Savage Labyrinth


#10: Savage Labyrinth from Wind Waker - Now, this a dungeons that goes on FAR too long. toi have to fight enemy after enemy after enemy. And if that wasn’t bad enough, toi actually have...
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Now, after I made my haut, retour au début Ten Lovable Douchebags list, I noticed something. There are a lot plus lovable douchebags out there. So, I wanna talk about the many plus lovable douchebags in gaming. First off, the obvious. Only one game per franchise, and they can not be villains, just people who would be jerks in real life. Now, lets start the list

 Kazooie
Kazooie


#10: Kazooie from Banjo-Kazooie - Now, this has to be one of the plus nostalgic characters on this list. Kazooie is Banjo’s sidekick who is always making fun of every character toi meet. And, hell, she’ll even break the 4th mur plus times...
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Hello Everyone, and, today, I want to compare the two biggest stars in gaming. That would be, Mr. Video Game, Mario “Jumpman” Mario and The Blue Dude with and Attitude, Sonic the Hedgehog. Now, these two have been fighting since the 90’s, even when Sega moved to Nintendo consoles, they still find a way to challenge each other, even if it is in Olympic sports. So, now, I want to compare what one does better than the other. Lets Start with The 5 Things Mario Does Better than Sonic

#5: Mario Was The Original Platformer - Now, when the NES came out, one of the first games to grace it was Super...
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................................ Okay................... What the hell is this............ I think that something like this, finally got to me............. Why............ Because, unlike most things I reviewed is actually 100% true.
Now, this thing, is known as Hot Skitty on Wailord Action..... What's so hot about it. Now, Skitty is a very small Pokemon, where as Wailord is a very large Pokemon. Now, the reason this is true, is because that there is a Pokemon jour Care Center. Here, toi can leave two Pokemon. When toi leave them, and if one is male and the other is female, they can have an egg....
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Hello everyone, and I was thinking. I did a haut, retour au début Ten Hated MLP characters, and a haut, retour au début Ten Hated Video Game Characters list, so now, I am thinking of doing a haut, retour au début Ten Hated Cartoon Characters list. Now, if toi like a character that is on this list, remember, this is my list, so my opinion. With that, lets start

10: Eddy's Brother from Ed Edd n Eddy - Now, this montrer knew how to end the series very well. Sadly, this character is just a jerk. Eddy's Brother was also depicted as being a legend who everyone feared and worshipped. However, what he really is is a total jerk who finds joy in torturing his...
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Today we'll be reviewing the Total Drama Island Fanfic known as The Death of Nick.... And I feel ashamed to share the same name as a character from this fanfiction.
Now, before we start, I have to say that I enjoyed Total Drama Island. It was a very good montrer with a great plot, a wonderful cast of characters, and had most of the time spot on humor. But the fanfiction..... Oh boy. So, this story starts off on a positive note. We see the OC character, Nick, get murdered par Trent...... Wait, what? Yeah, this is how the fanfic starts. Not even a seconde in this story and already were getting a murder...
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(Nick réponses door)
Nick: Oh my God, how many times are toi going to knock on this door. Do toi want me to shoot toi in the face
Joe: Hey, I am tired of toi slamming the door in my face. toi know what. I think Dante won't mind if I kill someone
Nick: Wait what
(Joe pulls out a spiked mace and slams it on the ground)
Nick: Oh shit (Slams door)
Cody: Huh. Who was that
Nick: Cody, where's Alice and Cory
Cody: Cory went to a football game and Alice is at the gun store buying plus ammo
Nick: Then it's just us. Go grab the guitare Axe and Kodama
Cody: Wait, wh-
(Joe breaks door down)
Cody: I'll go get them (Runs...
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 Isaac
Isaac
Nick: Okay, Alice, just aim and-
Alice: (Fires all the targets with pistol)
Nick: Holy shit, that was awesome, Alice
Alice: Thanks
Nick: Now, lets try with moving targets

Cody: (Playing XBox with Cory)
Cory: Why do toi suck at this game
Cody: toi shut your mouth. I'm great (Cody's AI dies)
Cory: Great, huh
Cody: Shut it
Nick: Hey, were back
Cody: Where were toi two. Robbing old people like the good old fucking days
Nick: No, I was teaching Alice how to use a gun. She even hit all the moving targets without missing once
Cody: Wait, moving targets
Nick: toi know, the neighborhood cats. She shot everyone of...
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Hello everyone, and welcome to Boss Bits. Today, we'll be talking about the the sequel to one of the first FPS ever. That game would be Return To château Wolfenstien. Wolfenstien is a game where toi play as the American soldier, B.J. Blaskowitz as he fights Nazis, Zombies, Screwed up-abominable monsters, Robots, and a whole mish mash of crap I can't even identify. This game was... Okay, but its nothing like the original. How, Well... The bosses of course

Boss: Olaric
This thing pretty much comes after one of the antagonist, Helga, robs a crypt holding an ancient artifact which brings this abomination...
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rapide, swift Justice: Ace Attorney

Case 2-3

The Masked Turnabout

???- Ha. There here. just as planned
Howard- Hey, Leroy. What's that over there
Leroy- Some rue performer, I guess
Howard- What's he running from
Leroy- ...I think he's running after something
Howard- Your right. He looks like he's running at...
*Slice* *Slice* *Slice*
???- The plan may be a little different. But, it will still work

Swift Justice Law Office
June 14th 12:00 p.m.

Lilly: Swift. How are toi doing today?
Swift: As always, Lilly, I'm fine
Lilly: Sorry. I'm just wondering when were going to get to the suivant step of my training
Swift: Just...
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video
musique
sega
games
posted by windwakerguy43
(This is an experimental article for something else, depending on if it gets the right attention. If toi like it, great, but do not expect much from it)

*McKenzie ran through the woods in a panic, shoving branches and leaves out of his way through the darkness, barely able to see through the light of the moon. His car was parked just outside of the town, same as it was for the past week he was here. All he could hear was the shouting of… something behind him, chasing him, getting closer and closer. Carrying the fusil, carabine in his right hand, a fusil, carabine with only one bullet in it. Whatever it was that...
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Ho ho ho, everybody. Merry Christmas. It’s the final jour of the 25 Days of Christmas and boy, did I save a big stinker for last. Considered one of the worst games of all time on a technical level, Ride to Hell: Retribution was dead on arrival. No game in the modern age had got as much attention for being as much of a broken mess as Ride to Hell… except maybe Fallout 76. Published par Deep Silver and developed par Eutechnyx (Yeah, try pronouncing that one), Ride to Hell had bigger ambitions than what we got. It was planned to be an open world sandbox game set in the 70s, playing as a bigger...
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Okay so a quick montrer of hands, who here remembers Afro Samurai? Very few of you, I’m sure. Afro Samurai is a thing… and it definitely happened. Okay, I rag on it, but there was definitely effort put into this bizarre idea. A black swordsman travels across a land of feudal Japan. A feudal Japon containing cell phones and robots and Kanye West bears. But effort was put into this, ou at least money. Afro Samurai was voiced par Samuel L. Jackson, musique was done par RZA of the Wu-Tang Clan, and the animé itself was animated par Studio Gonzo and won awards for it’s animation. So naturally, with...
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I never watched the original Charlie’s Angels. I remember I watched the movie, Full Throttle, which probably explains my deep seeded hatred for the series. And hey, with a new movie out that toi wouldn’t know was out unless I told toi (And no, toi didn’t watch. If toi tell me otherwise, you’re lying), now is a great time to play Charlie’s anges on the Gamecube. Published par the kings of aléatoire publishing, Ubisoft, Charlie’s anges is considered to be the worst license game out there, nothing else compared. I don’t have much say in the matter before I play it, but… yeah, I can...
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Life is Strange is not a good game…. Alright, I got people triggered, now let me explain. Life is Strange is not a bad game. But I never was invested in a bland character like Max ou anything she did in the game. The games attempts at being “relatable” to the teen demographic just came off as annoying. Never have I hated a word plus than relatable (Except gamer). Just using that to justify a badly written character ou story is just... unbearable. I liked the story around Life is Strange, but other than that, there was just nothing keeping me invested. But someone, somewhere, took...
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So remember when Castlevania was a plus linear platformer adventure game? Yeah, there was a weird point where Konami decided to make a change to the formula of Castlevania, and weather it was going to be permanent ou this was just a little experiment, the point is, Symphony of the Night changed the franchise for a good while into a massive explorative game, hence why they call these kinds of games Metroidvania. So, in short, Castlevania: Symphony of the Night is a damn good game.
Taking place a few days after the events of Castlevania: Rondo of Blood, Richter Belmont goes missing without...
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So, uh, have I ever mentioned that I like the No plus Heroes franchise? Because, uh… I really like it. I like it a whole lot. I know the franchise isn’t the best thing ever, but that won’t stop me from talking about it. So let’s talk about it some more.
No plus Heroes 2: Desperate Struggle is a game set three years after the first game and takes things in a different approach than the first one. Travis Touchdown comes back to the world of the assassin ranked fights in order to become Number 1 again, but this time, things are different. After the Rank 1 assassin kills his best friend,...
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Well shoot, from one game franchise with a protagonist change to the other. I had always heard about how amazing the Metal Gear Solid franchise was, and I always wanted to give it a try. And Metal Gear Solid 2, the franchise that used to be hated par many, was the first one I played. Remember back when everyone hated Metal Gear Solid 2, but it’s a classic? Well, I always enjoyed Metal Gear Solid 2, as proven par being on this list.
Metal Gear Solid 2: Sons of Liberty follows the story of not Solid Snake but rather angsty twink Raiden as he goes on a mission at an Oil Tanker in the middle...
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So Resident Evil 4 was a pretty fun game, right. And then they made Resident Evil 5, which was not as fun. And then Resident Evil 6, which was just flat out terrible. And then so on and so on from there. Many game publishers thought that horror games were a dead genre and thought no one was interested in them anymore. And then Amnesia, as overrated as I think if is as a horror game, brought back the trend of horror games into the public. And eventually, Resident Evil VII was announced, bringing it back to the horror it needed. And it’s on this list, so toi know what I think.
Resident...
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