aléatoire Club
rejoindre
Fanpop
New Post
Explore Fanpop
So let me start this article off par saying I’m a fucking idiot. A few years ago, I made an article called haut, retour au début Ten Japan-Only Games, back when I did this horrible thing called haut, retour au début tens, and I truly was the Watchmojo of this website. On that list, I included a little Konami game called Shadow of Memories for the Xbox, stating that it did come to Europe, but not to America. Well it turns out it did. Only the Xbox version never came to America. But the PS2 version did, under a new title, Shadow of Destiny, for some reason. Why was it changed from Memories to Destiny? I don’t know. Point is, this proves that I did very little research and should’ve put that haut, retour au début ten in the trash. For fucks sake, the Xbox version didn’t even release in Japan. It was a European exclusive. But this isn’t another rant about young me. This is about Shadow of the Destiny, which I think, is one of the most unique murder mystery games out there, and kind of a shame that nothing came out of it



Shadow of Destiny follows our awkward young man, Eike Kusch, in a little town in Germany. One day, all of a sudden, he is murdered out of nowhere. But luck is on his side, as he is donné a chance to survive once again thanks to a strange being named Homunculus. Giving him a Digipad, Eike is able to turn back time to any point that is important in keeping him alive. Including the present jour (as present as 2001), Eike can rewind time to different periods of the towns history, from the 80s to 1902 to the 1500s. All of these contain puzzles on how Eike can prevent his death from the murderer, who is so hellbent on killing Eike. It’s one thing to poison his nourriture with sea slug substances, but then he tries to drop a pot on his head, push him off a ledge, and straight up run him over with a car. And thinking about who the killer is, it’s kinda hilarious all the stuff they pull to kill Eike, but…. I won’t tell toi that. I may spoil a lot with these reviews, but when it comes to murder mysteries, I refuse. toi just gotta play the game yourself to find out. And thankfully, the PS2 version is pretty cheap. toi can also get it for PSP, and on PC. I will say, the voice jouer la comédie is a bit weird. The dialogue is so bizarre mixed with the stilted voice work of some of these characters, that it kinda takes away some serious tones of the game. But one voice of note is that of Homunculus. During research for this game, I was shocked to find out that Charles Martinet voiced Homunculus. Yes, the voice of Mario voiced this magical twink.
While the voice jouer la comédie is a bit wonky, the story manages to keep me invested throughout. There are parts that I can’t for the life of me stand, like the brother and sister character that lives in the alchemist house that constantly question and talk to Eike. Like they’re super important to the story, so toi can’t just go and ignore them, but man does the chipper tone of the sister mixed with the moody and sad tone of the brother irritate me to no end. But other parts, I love. I l’amour the old style town that has the history of the museum in the modern day, and I really l’amour the side quest where toi can find out what happened to the museum owner’s wife and daughter before toi were even around. Even when toi go back in time, it has this nice little effect. Modern jour is about what you’d expect, grey clouds and all, like typical Europe. But the 80s has this sort of blue tint to it that makes it look plus moody. The 1900s has this black and white look to it, and the 1500s has this photo grain that gives it the look of an old book. It really does this nice effect and Eike’s couleurs contrasting with the visual style is a lovely touch. Speaking of going back in time, having to do so to solve puzzles is so much fun. What toi do in the past can change so much in the future. Much like Chrono Trigger, toi can change things in the present jour just par a few conversations in the past. toi can turn the museum into a bibliothèque par talking to the museum founder all to get a book on curing a poison. toi can ask a servant of a nobleman to plant a fleur lit in the court yard instead of a arbre so that the killer has nowhere to sneak up on toi and kill you. toi can tell a director in the 80s what movie to make, changing his poster in the present and allowing there to be too much of a crowd for the killer to get you. It’s all these little touches that really add to the game. toi can even change things with side quests, creating a timeline where toi give a little girl a pet cat, resulting in the museum in the future being overrun par cats. It’s charming and funny, and it really adds to the creativity of this game’s puzzle solving. And there aren’t just single solutions. Every puzzle in the main story has multiple ways toi can go about to solve it. toi can go into a burning building with a way of extinguishing it, ou toi can prevent the feu from happening in the first place. To stop the killer from stabbing toi in the back, toi could use an item your future self gave toi to trade for a pan, ou toi can steal a metal sign in the 1900s. There are multiple solutions all with different results and it really makes toi want to play the game again to see the different results of each puzzle. And yes, the game does have branching paths in the story.
Shadow of Destiny kind of has a NieR situation, as in there are several endings and they are all canon, cannon in one way ou another. There are about 5 endings, each one giving toi a little piece of the bigger picture and what’s going on here, and even still, toi may be left scratching your head. But not in a “That doesn’t make sense” kind of way, plus of a , “That’s a lot to take in” way, which is the right way. I think ending D was my favorite. I won’t spoil the different endings and what they lead to, I won’t even give a glimpse, because I really do like this game and if there was any game I could recommend to anyone from PS2 Cents, it would probably be Shadow of Destiny. The game isn’t perfect with it’s gameplay. There are some times where puzzles can be too cryptic. There’s also this collision issue that’s a minor annoyance where toi can run into a small object in the road and come to a complete stop and have to turn to the side to keep moving. Also collecting little energy orbs to travel back in time is a real pain in the cul, ass If toi mess up and run out, toi could really fuck yourself. Now I never did because I collected them like a mad man and they do respawn in areas, but I kinda wish they weren’t there at all. But those are minor nitpicks that I have, and the only ones I have for this kind of game. The game is four hours short, which makes replaying it a lot of fun. Plus toi can get it for relatively cheap on PS2 from online sources, with the PSP version being slightly plus pricey, but hey, it’s still cheaper than buying a full version Persona 3 and 5 Dancing, and has plus quality to it.
Well, I have to say, this was one of the biggest surprises for this little series of games. When I bought this game off Amazon, I expected it to be a reasonably decent mystery game, little janky, and would probably need a walkthrough, and maybe give it a 6/10. But this was actually a great game and one that I kinda wish plus people would talk about when it comes to PS2 classics. While being worked on par the dreaded beast known as Konami, so no sequel in sight, the games director, Junko Kawano, also known for her work as designer on the Suikoden series of games, has made a game that, while not in the same universe, had the same concept of time travel and time paradoxes, the DS titre Time Hollow. I’ve never played it and know nobody who’s even heard of it, so that means I gotta play it now. Sadly, she didn’t really do much after that. She made another DS game, Zack and Ombra, and has not been seen since. Zack and Ombra was released in 2010. I really do hope she was able to make something out of her talent, because games like this are something special. If it isn’t clear, I give Shadow of Destiny the award of Hidden Gem. Seriously, if toi can play it, get your hands on it. There is no game like it and it’s a real treat.
added by nmdis
added by 3xZ
added by 3xZ
added by 3xZ
added by nmdis
added by 3xZ
added by 3xZ
added by nmdis
added by nmdis
added by Lovehinagurl44
added by 3xZ
added by 3xZ
added by tanyya
added by Lizijana
added by Lizijana
added by Lizijana
added by superDivya
Source: Google