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Howdy ya'll, Deathding back here to talk about a topic that I suddenly found interesting. I went on YouTube to see if anything was already done on this topic, but all I found was a bunch of "TOP 10 CHEATERS WHO GOT CAUGHT, MDR XD!!!! 2017 EDITION (80K LIKES IN AN heure AND I DAB!!!!!!)"

....Needless to say, the topic intrigued me, as I've been playing a game lately that quite a few people out there tend to play not so nicely in.

I think it goes without saying that us, as gamers, want to win. We desire all of that ridiculously overpowered equipment. We grind for hours just to get a few levels up. And most importantly, we pick Meta Knight in Smash Bros Brawl.

You fuckers...

What I'm getting at here is that par fair means ou foul, we want to CRUSH our opponents.

But as we've seen constantly over the years, maybe we've taken that motivation to win, and clung onto it too much. This is where the theory of "too much of a good thing" comes into play.

But before we get too crazy, let's try and grasp upon the very concept and fundamentals of what it means to cheat in a video game.

In Wikipedia's words, "Cheating (and/or hacking) in video games involves a player using non-standard methods to create an advantage (or disadvantage) beyond normal gameplay in order to make the game easier (or harder)."

And it's understandable to see why your average asshole Joe Schmoe would want to have the Master Sword before he even goes into the first dungeon, but par getting what we want before we can even legitimately gain it, are we ruining our experience of the game we're trying to have plus fun in?

Is it possible that par having the ability to transform into Super Sonic at the click of an A button only moments after hitting the start button, we're deteriorating the game's intended design? This is, once again, where the concept of having too much of a good thing comes into play.

I recently made a link, and here are a few of the réponses that I got. Try to notice the pattern here.

"Because the challenge is gone. If LeBron played basketball, basket-ball against a bunch of 9 an olds it wouldn't be fun for him either. -ThatsBushLeague

"There's no challenge. The effort vs reward aspect of our brains is essentially removed from the game when we cheat, because we have nothing to strive for. As human beings, we only really appreciate the things we have to work for." -TheDragonBallGuy75

"There is no challenge. If toi want to be happy from achieving something toi need to work hard for it. Life lesson." -Kovandy5

See the link here? par being able to buy literally everything just par inserting a secret code ou par installing some hacking software, you're essentially just going to effortlessly wipe out enemies for a half heure until toi get bored.

I'd like you, just for a moment, to think of your favori video game. (Mine's Paper Mario 64, for the record.) Think of how wonderful that game was designed, and how much effort was put into it. The scenery, the controls, the Easter eggs, the voice acting, oh!

Now I'd like toi to imagine that video game, but with everything already unlocked. toi have infinity lives, coins, crystals, can't be hurt, all the badges, all the weapons, all the achievements at arms reach, your armor transcending what any level of defense should be able to take, and your up air deals 999% damage.

I can literally guarantee toi that your thought process is going to go something like this.

1: "WHOO! Look at me, crushing everything like it AIN'T SHIT! HAHA, TAKE THIS, AND THAT! HOW toi LIKIN' THIS, SHAO KAHN!?"

2: "Holy SHIT I déplacer fast! Get a load of this, enemy scum! Man, this is great. A little too great, but great nonetheless."

3: "Umm...I just killed the boss in one shot. Anybody wanna like, put up a fight, or...?"

4: "Fuck this, let's play something else."

Like the Redditors stated, par instantly being able to obliterate anything that can possibly cause harm to the player, toi remove any and all rewarding elements of a video game. Dopamine releases from your brain become non-existent, because the factor of difficulty is completely gone.

It's kinda like eating candy. GREAT for the first five minutes, but after gorging yourself on Skittles for a little while, toi start to realize just what in the fuck you've done to your body. The same applies to a video game.

So the TL;DR of it is that par hacking away at a game until there's nothing left, you're rusting away the intended experience of the game in question. This is probably why cheat codes aren't really around anymore. At first, they were fun bonuses that were hard to find. But with the power of the internet and a severe rise in the desire to win, developers have really halted the usage of codes in games these days. They're easy to find because of the internet, and causes a sense of loss in the gamers who do go down that road.

But is there another factor to this, ou is it really JUST the loss in challenge that causes games to lose their appeal after 20 minutes of what must be quite the sugar rush? Well, there is a seconde theory, in my opinion. Also, this is assuming you've never played the game before, ou don't really know the game that well.

But like a movie spoiler, par getting in the faulty mood before toi really know a game, toi create a false sense of what the game is in your mind, similar to what I just mentioned two paragraphs ago. It forms a feeling of loss, since you're clearly not playing the game par its intended experience.

After all, par gunning your way through monsters effortlessly, toi seldom feel how much effort was put into the music, level design, EXP system, ou sense of real progress.

Unlike a movie spoiler, toi can play the game fresh par simply choosing to not be a Benedict Arnold son of a chienne the suivant time toi play, but like a movie spoiler, your very perception of what the game is REALLY changes.

toi start to notice how small and difficult the platforms are to land on. This one enemy's sword has SO much range to it. Dear god, I can't make it out of here without drowning!

....But wow, this musique is incredible. Leveling up in this game actually feels gradual and rewarding. Look at these cut-scenes! AND HOLY RAVIOLI, IS THAT JASON VOORHEES IN MY MORTAL KOMBAT GAME!?

The perspectives are bound to be night and fucking day.

So in conclusion, should we cheat in video games? Well, contrary to this entire article, hacking and/or the usage of cheat codes isn't always a bad thing.

Like having rage sex with your ex boy/girlfriend, it can feel great to play unfair in a video game that toi really loathe. Or, if toi just know a (good) game very well and want to see it from a different angle, try playing it again. Try watching étoile, star Wars, but KNOWING that Darth Vader is Luke's father. Again, the perspectives are night and day.

But in the end, it all comes down to how fresh and innocent toi want your experience to be. If you've played the game plenty and want a new perspective, ou want to fuck your most hated game in its theoretical ass, then go right ahead, it can be fun. Go on link and RAPE THAT SHIT!

But if you're looking for a new experience and want to legitimately play the game in your own fair mindset, then I'd suggest to avoid that Konami Code.

A special thanks to all zero of toi that actually read this entire article, pat yourselves on the back! This is Deathding signing out, telling ya'll to have a good one!
posted by Usui--takumi
Why was Tigger looking in the bowl??
He was trying to find pooh.
There were three men on an airplane, one of them decides to bring a baby.There is a crash and only three parachutes so they leave the baby behind. When they get to the bottom they hear screaming. They find the baby on the ground. The dad of the baby says, '' How did toi get down here? ''. The baby replies, '' Me not dumb, me not silly, me hold on to daddy's willy!''
What's black and white, black and white, black and white?
A manchot, pingouin rolling down a hill.
Yo momma so fat, when she jumps her own boobs slap her.
Yo momma so dumb AND fat,...
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posted by Shelly_McShelly
Welcome to The Weakest Link.

Here is a very simple little test comprised of four questions to determine the level of your intellect. Your réponses must be spontaneous and immediate, with no deliberating ou wasting time.

And NO CHEATING. On your mark, set....GO!!!

1: toi are competing in a race, and overtake the runner in seconde place.
In which position are toi now?

Answer:

If toi answered that you're now coming first then you're completely wrong. toi overtook the seconde runner and took their place, therefore you're coming second.

For the suivant question try not to be so dumb.

2 : If toi overtake the last...
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posted by Shelly_McShelly
a boy was asked par his teacher to pick some spelling words for his homework. the boy goes accueil and asks his mum "what's a good spelling word?" and the mother réponses " Shutup, i'm busy", so he writes it down.
he goes to his dad and asks "whats a good spelling word?" and the dad réponses "da na na na Batman!" so he writes it down.
next he goes to his older sister and asks "whats a good spelling word?" and she réponses "yeah yeah" so the boy writes it down.
he goes to his younger sister and asks "whats a good spelling word?" and she réponses "lollipop, lollipop" so he writes it down.
Finally he goes...
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posted by invadercalliope
•Everyone in this place is unhappy. And since they're unhappy, they're probably looking for someone worse off than they are.
•You know who isn't human? toi know who isn't human?! PEOPLE LIKE YOU!
•Up to this day, I've never killed a single human.
•You will never see me again.
•I was going to let toi go; after all, there aren't many of us out there, but you're just such a pain in the ass.
•Please forget about everything.
•Are toi enjoying this?
Kouta: "I thought we were friends."

Lucy: "We are friends, that's why you're still alive."

Kouta: "You killed my father, Kanae.. and my sister Kanae... For that I will never forgive you."
Lucy: "All this time, I've lived in hope of telling toi how sorry I am, I've fought armies, just to have this chance, but now, there's nothing I can say that's good enough."

Kurama: "Regret is the domain of those who have earned the right to look back on the past. All I have is shame."
The End
What's your personality type?

Picks/Polls
link, link, link, link, link, link, link, link, link, link
link

(E) Extrovert
-Tend to focus on the outer world of people and the external environment
-Like variety and action
-Often impatient with long, slow jobs
-Are interested in the activities of their work and in how other people do it
-Often act quickly, sometimes without thinking
-Develop ideas par discussion
-Like to learn new task par talking it through with someone
-Need to experience the world in order to understand it and thus tend to like action

(I) Introverts
-Focus plus on their own inner world,...
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Okay so if toi live on the eastcoast u are probably getting used to the snow..........so even if u aren't, everybody has the problem of having nothing to do when it snows but sled. So these are a few of the things that i enjoy to do.........hehe!

1. Fill balloons with water. Then leave them outside overnight.............yeah i'm this stupid. The suivant day, cut the balloons off and toi got.........AN ICE BALL!! (i usually make like 15) Then use them to pay dodgeball. This is especially fun to do in deep snow, when toi can barely déplacer as it is. Technically, u could use them to do various things,...
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… So YIIK is a game



Okay, so a lot of you, ou hell, all of toi are probably asking, “Nik, what the fuck are toi doing this time?” All two of toi that read these will know that I have talked about this game almost a an il y a on the short lived In-Indie subseries I do, where I mildly praised the game despite how it is. This was around when the game was relatively new and didn’t have much attention aside from the mixed reviews that it had gotten. That is, until a few months later when so much came out about this game. It wasn’t long before YIIK: A Postmodern RPG became pretty much...
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Shin Megami Tensei III: Nocturne, known in other regions as Shin Megami Tensei: Lucifer’s Call, is the “third” game in the SMT franchise. And I say third with citations because any SMT fans will tell toi that’s bullshit. The third in the mainline franchise, yes, but SMT has had several spin offs and franchises all from the Shin Megami Tensei titles alone. Hell, one of them that toi may know, and the reason why toi are lire this article right now to yell at me over, is the Persona franchise. Persona is part of the same series, but vastly different. Persona is a game that is about the...
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added by TheLefteris24
posted by scarletunicorn
So, this started out as a small little thing between AudreyFreak and me, but I'd thought it'd be good for us to commentaire on characters we don't like and don't care for, and maybe it'd be good to explain, even those characters that are glorified par the fandom but have global, ensemble massive problems in general.

So, let's go!

Margery Tyrell (Game of Thrones).

AF- Unlike her less developed but actually likable book counterpart, TV Margaery (or “Marge Boleyn”, as some say, which I love) has no redeeming qualities whatsoever. She’s essentially a glorified prom Queen who just lives to cattily pick on...
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 Let's fuckin do this
Let's fuckin do this
Well, the first episode has a whopping SEVENTEEN fans now, which is my most populaire article to date, so I guess a lot of toi wanted a sequel. Hope toi guys enjoy, sorry it took so long to happen. XD

"How to compliment a guy."

It's not that hard, just say something nice. Do toi REALLY need conseil from the internet on something so INSANELY simple such as this?

"Fries insulted me!"

You insult humanity, it's a pretty fair trade to me.

"Paul's Empire."

DANCE my minions, DANCE! >:D

"What does astroglide smell like?"

Fresh flowers, unless the lubricant has been used after masturbating, in which case a...
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Item #: SCP-465
Object Class: Safe

Special Containment Procedures: SCP-465 is secured in containment locker 8423 at Site-19. Under no circumstances is SCP-465 to be opened par any personnel ranking above class D, and then only in a l’espace at least 15 square meters in area. No other special attention ou care is required.

Description: SCP-465-01 is a large two-piece cardboard box decorated with a faded confetti pattern populaire in the 1970s. Other than a large printed label on the haut, retour au début of the lid marked "Party in a Box", no indication of contents ou manufacturer are found on any portion of the object....
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josh groban
polar express
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