Oblivion (Elder Scrolls IV) Club
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posted by vagos
Oblivion features the voices of Patrick Stewart, Lynda Carter, Sean Bean, Terence Stamp, Ralph Cosham, and Wes Johnson.[49] The voice jouer la comédie received mixed reviews in the gaming press. While many publications praised it as excellent,[50][51][52] others found fault with its repetitiveness.[53][54] The issue has been blamed on the small number of voice actors and the blandness of the dialogue itself.[55] Lead designer Ken Rolston found the plan to fully voice the game "less flexible, less apt for user projection of his own tone, plus constrained for branching, and plus trouble for production and disk real estate" than Morrowind's partially recorded dialogue. Rolston tempered his criticism with the suggestion that voice jouer la comédie "can be a powerful expressive tool" and can contribute significantly to the charm and ambience of the game. He stated "I prefer Morrowind's partially recorded dialogue, for many reasons. But I'm told that fully-voiced dialogue is what the kids want".[56]
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Source: Bethesda / Steam
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Source: Bethesda / Steam
added by cynti19
Source: Bethesda / Steam
added by cynti19
Source: Bethesda / Steam
added by cynti19
Source: Bethesda / Steam
added by cynti19
Source: Bethesda / Steam
added by cynti19
Source: Bethesda / Steam
added by cynti19
Source: Bethesda / Steam
added by cynti19
Source: Bethesda / Steam
added by cynti19
Source: Bethesda / Steam
added by cynti19
Source: Bethesda / Steam
added by cynti19
Source: Bethesda / Steam
added by cynti19
Source: Bethesda / Steam
added by vagos
posted by vagos
The Elder Scrolls IV: Oblivion received universal acclaim from critics.[81][79][80] Reviewers praised the game for its impressive graphics, expansive game world and schedule-driven NPCs. Eurogamer editor Kristan Reed stated that the game "successfully unites some of the best elements of RPG, adventure and action games and fuses them into a relentlessly immersive and intoxicating whole".[95] Scott Tobias of The A.V. Club wrote that the game is "worth playing for the sense of discovery—each environment looks different from the last and requires a nuanced reaction—makes the action addictive."[96]...
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Source: Me
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Source: Me
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